Archive of the 2025 festival: schedule, speakers, and games showcase.
Schedule
Room A
10:00AM: Welcome to Country
10:30AM: Keynote — Luke Ledwich Engineering Lead | Riot Games11:00AM: 10 Signs you’re ready to commit to your game idea — Rick Salter Co-founder and Creative Director | Hojo Studio
12:00PM: Interview — Angela Sae-Lam Professional 3D Artist and Teacher
12:30PM: From Chaos to Clarity: How Game Devs Use Notion to Build, Scale & Stay Sane — Vanessa Intan Community Lead | Notion
1:00PM: ====== LUNCH ====== — Take a break and eat food | Stay hydrated!
2:00PM: I've been isekai'd into the 2025 games industry and want to start in QA but don't know how: talk edition — Azusa (Sophia) Quality Assurance | Lucidity Loveworks | Chaos Theory Games | Turtle Flip Studios
3:00PM: Interview — Neema Iyer Creative Technologist
3:30PM: Interview — Azusa (Sophia) Quality Assurance | Lucidity Loveworks | Chaos Theory Games | Turtle Flip Studios
4:00PM: Opportunity Knocks — Luke Ledwich Engineering Lead | Riot Games
Room B
11:00AM:
Going Beyond the Basic Music Loop —
Morgan Ridley-Smith
Freelance Composer
12:00PM: Sprint Sessions — Sprint Talk Sessions Emerging Dev | Students | Indie Studios
1:00PM: ====== LUNCH ====== — Take a break and eat food | Stay hydrated!
2:00PM: Graphics programming for games — Cal Chiu Graphics Engineer | Unity Technologies
3:00PM: From Acting to Academic: my pathway to Games User Research — Dr Mitchell McEwan Senior Lecturer | Macquarie University School of Computing
4:00PM: Interview — Cal Chiu Graphics Engineer | Unity Technologies
12:00PM: Sprint Sessions — Sprint Talk Sessions Emerging Dev | Students | Indie Studios
1:00PM: ====== LUNCH ====== — Take a break and eat food | Stay hydrated!
2:00PM: Graphics programming for games — Cal Chiu Graphics Engineer | Unity Technologies
3:00PM: From Acting to Academic: my pathway to Games User Research — Dr Mitchell McEwan Senior Lecturer | Macquarie University School of Computing
4:00PM: Interview — Cal Chiu Graphics Engineer | Unity Technologies
Live Showcase
1:00PM:
====== LUNCH ====== —
Take a break and eat food | Stay hydrated!
2:00PM: 3D Art — Angela Sae-Lam Professional 3D Artist and Teacher
2:00PM: 3D Art — Angela Sae-Lam Professional 3D Artist and Teacher
Speakers

Angela Sae-Lam
Professional 3D Artist and Teacher
Room A:
12:00PM: Interview
Live Showcase:
2:00PM: 3D Art

Azusa (Sophia)
Quality Assurance | Lucidity Loveworks | Chaos Theory Games | Turtle Flip Studios
Room A:
2:00PM: I've been isekai'd into the 2025 games industry and want to start in QA but don't know how: talk edition,
3:30PM: Interview

Cal Chiu
Graphics Engineer | Unity Technologies
Room B:
2:00PM: Graphics programming for games,
4:00PM: Interview

Dr Mitchell McEwan
Senior Lecturer | Macquarie University School of Computing
Room B:
3:00PM: From Acting to Academic: my pathway to Games User Research




Rick Salter
Co-founder and Creative Director | Hojo Studio
Room A:
11:00AM: 10 Signs you’re ready to commit to your game idea


Vanessa Intan
Community Lead | Notion
Room A:
12:30PM: From Chaos to Clarity: How Game Devs Use Notion to Build, Scale & Stay Sane
Games

Dungeon Breakers
Droptable Games

Fire Noodle Eating Champ
ToToTam

Goblin Quest
She Bytes

Hoppyscotch
Team :sob:

MMMMMM
PARTYBOMB STUDIO

Occult
Bug Juicers

Odd Jobs: On The Lot
One Up Plus

Ooble Gardens
Nova Games

Pascal's Requiem
Playmakers

Project Shatterpoint
Tetra Studios

Sigilbearers
Sigilbearers

Sushi Dojo
Zojo Games

Tank Society
Bradley Lin

The Academy of Kinetic Magic
Infynidas

The Goblet of Grindalworth
Pixel Pasture Studio

Viva La Grind
Masked Moonlight Interactive

Which Way Up: Galaxy Games
Turtle Flip Studio

Yoyo & Age Of War
Alex Piotrowski












