Archive of the 2025 festival: schedule, speakers, and games showcase.
Schedule
Room A
10:00AM: Welcome to Country
10:30AM: Keynote — Luke Ledwich Engineering Lead | Riot Games11:00AM: 10 Signs you’re ready to commit to your game idea — Rick Salter Co-founder and Creative Director | Hojo Studio
12:00PM: Interview — Angela Sae-Lam Professional 3D Artist and Teacher
12:30PM: From Chaos to Clarity: How Game Devs Use Notion to Build, Scale & Stay Sane — Vanessa Intan Community Lead | Notion
1:00PM: ====== LUNCH ====== — Take a break and eat food | Stay hydrated!
2:00PM: I've been isekai'd into the 2025 games industry and want to start in QA but don't know how: talk edition — Azusa (Sophia) Quality Assurance | Lucidity Loveworks | Chaos Theory Games | Turtle Flip Studios
3:00PM: Interview — Neema Iyer Creative Technologist
3:30PM: Interview — Azusa (Sophia) Quality Assurance | Lucidity Loveworks | Chaos Theory Games | Turtle Flip Studios
4:00PM: Opportunity Knocks — Luke Ledwich Engineering Lead | Riot Games
Room B
11:00AM:
Going Beyond the Basic Music Loop —
Morgan Ridley-Smith
Freelance Composer
12:00PM: Sprint Sessions — Sprint Talk Sessions Emerging Dev | Students | Indie Studios
1:00PM: ====== LUNCH ====== — Take a break and eat food | Stay hydrated!
2:00PM: Graphics programming for games — Cal Chiu Graphics Engineer | Unity Technologies
3:00PM: From Acting to Academic: my pathway to Games User Research — Dr Mitchell McEwan Senior Lecturer | Macquarie University School of Computing
4:00PM: Interview — Cal Chiu Graphics Engineer | Unity Technologies
12:00PM: Sprint Sessions — Sprint Talk Sessions Emerging Dev | Students | Indie Studios
1:00PM: ====== LUNCH ====== — Take a break and eat food | Stay hydrated!
2:00PM: Graphics programming for games — Cal Chiu Graphics Engineer | Unity Technologies
3:00PM: From Acting to Academic: my pathway to Games User Research — Dr Mitchell McEwan Senior Lecturer | Macquarie University School of Computing
4:00PM: Interview — Cal Chiu Graphics Engineer | Unity Technologies
Live Showcase
1:00PM:
====== LUNCH ====== —
Take a break and eat food | Stay hydrated!
2:00PM: 3D Art — Angela Sae-Lam Professional 3D Artist and Teacher
2:00PM: 3D Art — Angela Sae-Lam Professional 3D Artist and Teacher
Speakers
Angela Sae-Lam
Professional 3D Artist and Teacher
Room A:
12:00PM: Interview
Live Showcase:
2:00PM: 3D Art
Azusa (Sophia)
Quality Assurance | Lucidity Loveworks | Chaos Theory Games | Turtle Flip Studios
Room A:
2:00PM: I've been isekai'd into the 2025 games industry and want to start in QA but don't know how: talk edition,
3:30PM: Interview
Cal Chiu
Graphics Engineer | Unity Technologies
Room B:
2:00PM: Graphics programming for games,
4:00PM: Interview
Dr Mitchell McEwan
Senior Lecturer | Macquarie University School of Computing
Room B:
3:00PM: From Acting to Academic: my pathway to Games User Research
Rick Salter
Co-founder and Creative Director | Hojo Studio
Room A:
11:00AM: 10 Signs you’re ready to commit to your game idea
Vanessa Intan
Community Lead | Notion
Room A:
12:30PM: From Chaos to Clarity: How Game Devs Use Notion to Build, Scale & Stay Sane
Games
Dungeon Breakers
Droptable Games
Fire Noodle Eating Champ
ToToTam
Goblin Quest
She Bytes
Hoppyscotch
Team :sob:
MMMMMM
PARTYBOMB STUDIO
Occult
Bug Juicers
Odd Jobs: On The Lot
One Up Plus
Ooble Gardens
Nova Games
Pascal's Requiem
Playmakers
Project Shatterpoint
Tetra Studios
Sigilbearers
Sigilbearers
Sushi Dojo
Zojo Games
Tank Society
Bradley Lin
The Academy of Kinetic Magic
Infynidas
The Goblet of Grindalworth
Pixel Pasture Studio
Viva La Grind
Masked Moonlight Interactive
Which Way Up: Galaxy Games
Turtle Flip Studio